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"Does the distance one travels from center make one more free to move?"

"No. Freedom has two parts: potential and resolution; as metaphor has two parts: form and interpretation. Of course, the two are intertwined. Metaphor lines the road to freedom, as symbols and words are the bricks and mortar of meaning. Freedom is being the bricoleur, the mason."

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Marathon: Resurrection Forum

Re: Basic Critizisim.

Posted By: Pedrof
Date: 2002.12.11.19.11

In Response To: Basic Critizisim. (A.C. Wells)

: This makes it seem quite advanced over DOOM, but what I
: don't understand is that if this was so much better,
: why did Bungie quit making it, or the sequels;

Because Bungie are a good company who produce good games, and ID are a company who have relied on the same games for years. Now we've got Quake 4 coming, and it. will. suck.

: And, could it have been done the same way if DOOM didn't
: exist?

If you had played ANY of the Marathon Trilogy, you would know there is absolutley no comparison to anything that happens in Doom (or DOOM to you), to what happens in any of the marathon games. The similarities stop at the genre.

: I mean, would you guys had thought it so much as a cult
: classic if it never had DOOM to compete with, or never
: got the idea for FPSing from the mostly-iD crowd?

Yes I would, because I didnt even play Doom until after Marathon, simply because Doom, even then, looked crap.

: (To be fair, I'll tell you now that I've visited the
: Marathon story page, and felt that it was a great
: plot, one that's even a bit more involved than DOOM's
: meager one. Of course the DOOM game had four novels
: written about it in order to deepen the plot, and I'm
: wondering why the Marathon story has not done the
: same.)

Marathon was actually BASED on a book (we think). It did not have books made after it, and just as well, because it would bugger up the whole mystery and charm of Marathon if it had.

And I find "DOOM game had four novels written about it in order to deepen the plot" hilarious.

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