: I don't mean to be an ass, or indignant, but the
: descriptions of the original that you post sound like
: Half-Life with extra 'consoles', rather than verbal
: communication.
: This makes it seem quite advanced over DOOM, but what I
: don't understand is that if this was so much better,
: why did Bungie quit making it, or the sequels;
This has been asked before by someone to the bungie webmaster. Here was his answer:
Imagine a painting of a horse, a marvellous white stallion. This stallion happens to be lying in a crumpled
heap on the ground, dead. And Bungie employees are standing around it in a semicircle, beating the horse
with various blunt objects. The painting is titled "Marathon 4."
Well, okay, that's overstating things. We're very proud of the Marathon series, but it's not the only thing we
can do. Rather than getting into a rut and spitting out a new Marathon game every year, we're going to try
some new stuff.
: And, could it have been done the same way if DOOM didn't
: exist?
Good question. Who knows. Who cares?
: I mean, would you guys had thought it so much as a cult
: classic if it never had DOOM to compete with, or never
: got the idea for FPSing from the mostly-iD crowd?
: No flames please, I'm mearly trying to see if it's worth
: DLing, and trying to sift through some of the hype
: that goes along with the specs of the game.
: (To be fair, I'll tell you now that I've visited the
: Marathon story page, and felt that it was a great
: plot, one that's even a bit more involved than DOOM's
: meager one.
"a bit?" Heh.
Of course the DOOM game had four novels
: written about it in order to deepen the plot, and I'm
: wondering why the Marathon story has not done the
: same.)
Because Marathon _is_ four novels. I like to think of Marathon as 2/3rds playing a great FPS, and 1/3rd reading a great sci-fi book.
-gh