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"Does the distance one travels from center make one more free to move?"

"No. Freedom has two parts: potential and resolution; as metaphor has two parts: form and interpretation. Of course, the two are intertwined. Metaphor lines the road to freedom, as symbols and words are the bricks and mortar of meaning. Freedom is being the bricoleur, the mason."

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Marathon: Resurrection Forum

Re: Marathon : Resurrection Improvements

Posted By: Durandal
Date: 2002.8.19.20.12

In Response To: Marathon : Resurrection Improvements *PIC* (Zerostar)

: Here's some of my ideas that I would like to work on if I
: join Team Unphforgivn.

Let's hear 'em!

: MAIN SCREEN - I think the main opening needs a HUGE
: OVERHAUL. Those desktop images that is on the
: Resurrection site seem more than adequet for an
: impressive opening screen. My favorite is Maniac's
: white & blue one. The blue sun one would look
: great, too. That would sure make things look more
: sharp.

Yes, it does, but we're working on the actual game right now.

: SOUNDEFFECTS - Some of the sounds ported from the
: original Marathon are unnecessary when we could use
: the same sounds from M2 or MInfinty (which sound a
: whole lot better). For example, the S'pht attack
: sounds currently sound like an old Atari game. I also
: have a collection of sounds from Cowboy Bebop. These
: aren't low quality, held-a-mic-to-the-tv sounds. These
: are direct line-in digital recordings at CD quality,
: isolated to use for customized placement.

Interesting...

: VOICE RECORDINGS - I've directed an entire cast for my
: original anime movie. I have the equipment, software,
: and know-how to bring a new level of BOB sounds.

Wow.

: TERMINALS - Okay. In 2002, with the current technology,
: Marathon's terminals are just plain bland and boring.
: I want to create quicktime animations for terminal
: logos and side images (ie, a 3d animated, tech-system
: logon/logoff for the Marathon networks, Durandal,
: Leela, and Tycho.) If quicktime becomes too large of a
: file format, then perhaps we could integrate Flash
: into the terminals. I have Flash-MX by Macromedia, and
: can develop elaborate terminal designs. If we would go
: with Flash & Quicktime, this could really be a
: powerful combination, utilizing interactive menus and
: enhancing the boring reading part of Marathon. Let's
: face it, some people just want carnage. (I personally
: enjoy the story, but in this day & age, green text
: just doesn't cut it anymore).

If you can find a way to import those animations into Unreal Tournament, great!

: If we create eye-catching terminals that are fun and
: graphically beautiful, then we can enhance the
: understanding and illustration of Marathon's story
: beyond even Bungie's accomplishments! I am willing to
: lead this terminal overhaul project. I just need to
: know if we can program Unreal Tournament to utilize
: Flash (or at least Quicktime animations!)

: MUSIC - I've spent the last two years on a massive techno
: album. I think it would fit well with Marathon.
: They're in MP3 format, and can be compressed more
: (right now, they're at a premium compression). I just
: bought Unreal Tournament a few days ago (so I could
: play M:R), so I have no idea how UT level-building
: works. I heard Unreal's music and it didn't sound like
: cheezy MIDI to me, it sounded like a compressed .wav
: or mp3 of a professional music track (even though its
: in its own format already). I hope Unreal can utilize
: mp3 or someone on Team Unphforgivn can convert mp3 to
: whatever Unreal would hence use.

Show us your stuff.

: You can listen to my music at my studio's website:
: http://www.atlasimage.com/dreamseedsaga/dssworldarchive/dssworld_music.htm

I'll check it out.

: I recommend them all and want to contribute them all,
: royalty free of course. Just so long as I get credit.
: I think they fit the style of Marathon perfectly.

: I'm dead serious- Resurrection's current soundtrack makes
: the game seem more cheezy than it really is. I could
: never get music to work on my old Mac when I first
: played Marathon, and I'm thankful. I'm a hardcore
: Marathon fan, and I don't want to abuse the series.
: So, I promise the music I'm suggesting that we use now
: would not cheapen the experience. I strongly believe
: it would enhance it ten fold!

: Be sure to check out these tracks in this recommended
: order-

: 01. Slipstream 02. Ultra 03. Electric Sheep 04. Transit
: 05. Frost 06. The Technique

: Electric Sheep was based off of Philip K. Dick's book,
: but you can be sure that Marathon - Infinity had
: something to do with it!

: I know absolutely no programming, but I do know 3DS Max 4
: ($3500), which I have. Other programs that I have in
: my studio are Photoshop 7, Bryce 5, Cubase VST32,
: Office XP Pro, AfterEffects 5.0, Poser 4 Pro,
: Quicktime 6 Pro, and many other useful tools.

: I am willing to tackle everything that I've suggested,
: aside from programming, on my own. Any help would be
: appreciated (REALLY appreciated), but I would
: definitely want to lead the terminal overhaul
: project's design.

: Tell me what you think! If anything, let's make some
: fresh, high-quality still images for those bland
: terminals!

That's the thing. Importing said animations would be ultra-cool, but we need to code them into the game. As for sounds and effects, please record some new ones that you think would fit and E-mail either myself or the Interactive Graphics department.

Hope to hear from you.

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