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"Does the distance one travels from center make one more free to move?"

"No. Freedom has two parts: potential and resolution; as metaphor has two parts: form and interpretation. Of course, the two are intertwined. Metaphor lines the road to freedom, as symbols and words are the bricks and mortar of meaning. Freedom is being the bricoleur, the mason."

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Marathon: Resurrection Forum

Re: Map Progress

Posted By: Barballs
Date: 2004.12.8.02.04

In Response To: Re: Map Progress (Tycho)

: Captain remembered, and it seems that you have to make
: sure you're not importing it as a brush, but rather as
: a map.

Yes I discovered that last night :D and was going to post it too! ;)

On THAT note I've started work on "Colony Ship For Sale, Cheap" But I've run into a probem. I've no idea what the textures and item placements are. Does anyone know how to get to the levels in M1A1? I could find out that way. Or if there is an editor somewhere that works with M1A1.

IF not could pleople organise screens of the map for me so that I can get started on the texturing. I've all the termainals done and working. Took a little but of guess work but I figured it out by looking at Demo-Arrival.

If there is a way in aleph one to skip levels that would be great as I would be able to get the work done REALLY quickly. A screen or two will be in released soon too.

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