PLAYING THE GAME
Have any questions about Marathon:Resurrection? If so, the answers are probably here or in the Manual. Take a peek, learn a thing or two, and if you're still confused, don't hesitate to make a post to our Forums, where team members and fellow gamers will be happy do discuss and debate your input.
When setting up a practice session, LAN game, or an Internet server, you have the option of setting your gametype as, "M:R Every Man For Himself" (deathmatch), "M:R Team EMFH" (team deathmatch), or "M:R King of the Hill."
Man For Himselfs
Team: Every Man
of the Hill
When setting up a King of the Hill game, the Hill Time Limit is measured in seconds. So to set up a two-minute goal you would enter 120 into the field. To keep a KOTH game from going too long, you can set the general time limit to something reasonable (10 minutes is the default).
In the Map options, you can also choose to enable a little option called Marathon Scoring. This is a very fun way of scoring that adds a lot more purpose to a deathmatch map. It also can lead to very long deathmatches if playing to a point limit. Marathon Scoring is simple, for every kill you get, you get one point. For every time you die, you loose one point. The result is that players are more motivated to bring down the top player to advance instead of just fragging newbies and the like to advance their score.
To explore the single-player aspect of Marathon: Resurrection, hit the ESC key and choose Marathon: Resurrection from the Mod menu at the top of the screen, then click on the button in the dialog to launch the single player game. After a brief intro you'll teleport onto the abandoned space station, Marathon, and the story beings.