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"Does the distance one travels from center make one more free to move?"

"No. Freedom has two parts: potential and resolution; as metaphor has two parts: form and interpretation. Of course, the two are intertwined. Metaphor lines the road to freedom, as symbols and words are the bricks and mortar of meaning. Freedom is being the bricoleur, the mason."

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Marathon: Resurrection Forum

Re: Actually, this one works!

Posted By: Wail of Suicide
Date: 2007.7.16.04.25

In Response To: Re: Actually, this one works! (Dave Lister)

Not sure why that would be, Dave. I'm sure this level works for me. If you can't get past it, though, I'd recommend just going into your maps directory and starting up the next level. From the looks of your pic, it seems like you've already got a handle on summoning stuff into the game...

Also, a note: Your screenshot looks like you're using the old M1.utx... Checking my clean UT/M:R install, it looks like an older version of this texture package was distributed with M:R2. The newest version is available on Fileball (http://fileball.net/ut/item.fb?579929208), and when we do an update sometime we'll be sure to fix this.

: Did try again to complete the level, I went back and made
: sure absolutely everything in the level is dead (even
: cleaned away the dead bodies by bashing them to bits
: and then removing all the bits and pieces afterwards)
: but still not getting ported to the next level...
: And the teleporter in the hatchery-room isn't working at
: all for me either for some reason... :(

: Think of how the textures would look in Unreal Engine 3
: with all it's extrusion maps and so on that gives the
: otherwise completely flat wall depth when being lit up
: and looked at etc :P
: *drools at the thought*

Marathon could look great in UE3, and I'm open to the idea... But it would require a hell of a lot of work (UE1 is bad enough doing a game the scale of Marathon in). I'm pretty skeptical of organizing a project on the scale that would be needed to get it done in a reasonable time frame. I also think a lot of the purism would have to go by the wayside if people really wanted to bring the game into the next generation.

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