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"Does the distance one travels from center make one more free to move?"

"No. Freedom has two parts: potential and resolution; as metaphor has two parts: form and interpretation. Of course, the two are intertwined. Metaphor lines the road to freedom, as symbols and words are the bricks and mortar of meaning. Freedom is being the bricoleur, the mason."

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Marathon: Resurrection Forum

Re: New KKV Flechette model

Posted By: Wail of Suicide
Date: 2007.11.5.20.46

In Response To: Re: New KKV Flechette model (Captain Bob)

Looks really good, centered takes up a lot of the screen though. The flat-shaded texture alone looks really good, so can't wait to see it fully skinned. Would definitely like to try and get that in the game once you get it a little more finished.

I think you probably also need to model the hands as part of the first-person gun model (assuming you want hands, which would probably be a good idea, 'cuz I don't know how it'd reload otherwise).

: Yeah, alright. Here's a mock-up of holding it on the
: right and centered (in the latter case the iron sight
: is actually useful). Of course ignore the inconsistent
: lighting and aliasing around the edges.

: Right:
: http://www.chamotlabs.com/Bob/chamot/files/Flechette-FP-concept-right.jpg

: Center:
: http://www.chamotlabs.com/Bob/chamot/files/Flechette-FP-concept-center.jpg

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