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Marathon: Resurrection Forum

Re: Some bugs I noticed

Posted By: thedoctor
Date: 2007.7.12.10.53

In Response To: Some bugs I noticed (Vid Boi)

You should be aware of the fact that the OSX preview build of Unreal Tournament is EXTREMELY buggy and laggy. Even on a G5 machine performance can get really bad in some places:
- you should turn off volumetric lighting in the UnrealTournament.ini file
- also the OSX build does not support in game music and it has some multitexture & lighting errors.

I have tested M:R in OS9 - OSX & Windows XP and I have to admit that it runs absolutely flawless on Windows with OpenGL rendering enabled.

OS9 performance is acceptable as well but I have noticed some minor graphics issues as well with RAVE rendering enabled - whitch is the only graphics driver that can be used when you're running UT in OS 9.

Bugs that I have noticed so far on every operating system:

Dual Magnum error
Shield recharger errors
Female BOB with weird textures in Bob-B-Q level (why aren't there more?)
Defense drones shoot civilians
All weapons work in vacuum environment

a suggestion I would like to make:
how about adding some more player models to the game - Pfhor - Hunters - etc..
would that be a lot work or is it feasible?

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