: Actually, I am a Halo fan. I read about Marathon, but it
: being for Mac, I never played it....
: I recently dug out my emulators and gave it a shot
: though.. Unfortuneately, the emulator doesnt emulate
: the mouse properly, and it only emulates an '040, so
: it doesnt appear terribly prettiful. I played the
: first two levels, and must say I perferred your
: version better. :P (Ambience is better, Player can
: jump, Player can look straight up.....) Only beef I
: have is the lack of the map overlay, but I guess you
: cant have everything.
Ah, ok. Glad to hear that.
: The gameplay style reminds me of a PC game by another
: (now sadly defunct) company called LookingGlass
: studios; SystemShock(2). Unreal Tournament is a better
: engine than SS2 though. SShock series has a simmilar
: plot (Crazy AI), and simmilar asynchronous plot style
: (Message fragments all over)... Should this project
: finish, I will add it to my list of creepy scifi games
: I enjoyed playing.
Yup, I've been looking into getting System Shock 1/2 working on my computer here... Unfortunately it seems like they're too old to work on modern computers (or need patches, or something that I'm not aware of). Eagerly awaiting BioShock though.
: I am serious about having other projects I am working on
: though. I do a lot of XBOX savedgame modifications,
: and am working on a rather ambitious project for XBOX
: morrowind at the moment. (Long story short, the saved
: games can contain new instances of world geometry, so
: I am using that to my advantage to make a very unique
: savedgame for the XBOX community.) It is consuming a
: lot of my time. I also help out from time to time for
: an open source project called ReactOS. (Their project
: aims to reimplement a windows NT flavor OS from the
: ground up. Allready rumored to run UT in software
: mode, without sound. ;P Check them out some time.)
Sounds like a very interesting Morrowind project. I'd really love to pick up Oblivion but, well, not enough time to do everything eh?
In any case, we are making progress so check back in occasionally, hope to have everything done ASAP.