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"Does the distance one travels from center make one more free to move?"

"No. Freedom has two parts: potential and resolution; as metaphor has two parts: form and interpretation. Of course, the two are intertwined. Metaphor lines the road to freedom, as symbols and words are the bricks and mortar of meaning. Freedom is being the bricoleur, the mason."

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Marathon: Resurrection Forum

Re: New and old.

Posted By: Wolfchild
Date: 2002.7.24.15.56

In Response To: Re: New and old. (Grasshopper)

: Oh, one last wish --- could you guys please consider
: implementing some strategy-oriented gametypes like
: CTF?

I've been thinking about doing something like this for a while now. I want to play HolyWars in M:R. If I can make it support HW then it will probably support any gametype that doesn't want to mess with your inventory or your HUD. Basically, this would have to be a M:R weapons/HUD/physics mutator. Then you could also play CTF, DOM and other gametypes with M:R stuff.

However, figuring out a scheme for UT->Marathon weapons replacement that works well across many maps is a PITA - just ask the Rampancy guys. If I ever do get around to doing this, there will probably be an ini file that you have to edit to setup the weapons/ammo replacement. Then if it's wildly successful a prettier UI would follow.

This is of course all dependent upon me finding ~100 hours of spare time. :-P But I feel that it could be done - in fact, a reasonably savvy third party UScripter could it do *cough*Pfhoenix*cough*. The pieces are already installed with our mod. All the mut has to do is plug them into the game.

woof

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