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SPEAK YOUR MIND

"Does the distance one travels from center make one more free to move?"

"No. Freedom has two parts: potential and resolution; as metaphor has two parts: form and interpretation. Of course, the two are intertwined. Metaphor lines the road to freedom, as symbols and words are the bricks and mortar of meaning. Freedom is being the bricoleur, the mason."

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Marathon: Resurrection Forum

Re: Light at the end of the tunnel?

Posted By: Tycho
Date: 2003.7.30.23.06

In Response To: Re: Light at the end of the tunnel? *PIC* (randomer)

: As you can plainly see, there is no texture support yet,
: and it doesn't have a graphical interface for
: switching levels within a map. These will be added
: shortly.

The problem is mostly logistical. Woofy would be a better person to answer here, but the tricky part is that level geometry is part of the work that needs doing..not the whole work. In many instances special lighting and texturing is applied to level geometry and another tedious part is placing the monsters and making them act as they do in Marathon, in their corresponding UT Maps. As I said before, Woofy would be able to tell you much better what he needs and what he's using, but I suspect that's where the catch is at.

Great work, however. That's excellent.

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