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"Does the distance one travels from center make one more free to move?"

"No. Freedom has two parts: potential and resolution; as metaphor has two parts: form and interpretation. Of course, the two are intertwined. Metaphor lines the road to freedom, as symbols and words are the bricks and mortar of meaning. Freedom is being the bricoleur, the mason."

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Marathon: Resurrection Forum

Re: Some comments

Posted By: Tycho
Date: 2002.8.6.14.33

In Response To: Some comments (WSTE_M)

: CROSSHAIR: Look, you kept the jumping and crouching,
: reworked the assoult rifle.. did this and that.. WHY
: ON EARTH WONT YOU INCLUDE A CROSSHAIR ???
: people will keep on complaing about the crosshair because
: they can hit anything, OR they might just stop playing
: the game.
: EVERY SINGLE game since Duke Nukem 3D has had a
: crosshair. (mention ONE please...) why ? because one's
: viewing angle has increased.

Since this is Marathon and not just every other game, the likeliness of crosshairs is very slim. I understand your quander, but for example, we were having a netgame last night about 5 of us and the lack of crosshairs was not a problem.

: AN OVERHEAD MAP: you HAVE to do something to replace the
: map. I know that the Unreal engine doesent support a
: map, but there must be some sollution, markers for
: instance, It will be impossible to manouver in the
: Pfhor levels. If you havent played M1, you can even
: get lost in the maze on Arrival!

As much as we "have" to do this, there is not practical and simple way to do this. Just saying we "have" to do this doesn't help us much as we'd LOVE to be able to do it. When we think of a more elegant solution than the security cameras you can rest assured it will be implemented.

: I really miss the old assault rifle...

Some people really miss the old pixelated look of Marathon, we can't please everyone even though we'd like to. I think the AR will stay as is.

: The way you made it possible to see which weapons are in
: the inventory is great! a single spot shows if you
: have the weapon or not.
: I miss a reload button though.

What reload?

: You have really made a nice job in animating the Hulks,
: and even included the "mnmhhmn.." they were
: supposed to say "before they pick Jhonny up
: and.."( I cant remember the rest)

"slammed him against a wall"...and the hulks say "Drinniol". :)

: The Spth are well done too, the "hit" effect is
: nice. One thing though, can you disable the
: "tilting" ? they Spht were theese cool
: silent killers in M1, it kinda ruins their coolnes to
: see them tilt to avoid a shot.

This must be a subjective thing..so far everyone we've asked really like this bit..I know I do. :)

: The atmosphere in the game is stunning. It is almost
: better then in the original.

Thanks! :)


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