Title
Game
Community
Media
SPEAK YOUR MIND

"Does the distance one travels from center make one more free to move?"

"No. Freedom has two parts: potential and resolution; as metaphor has two parts: form and interpretation. Of course, the two are intertwined. Metaphor lines the road to freedom, as symbols and words are the bricks and mortar of meaning. Freedom is being the bricoleur, the mason."

Discord!
Visit Marathon:Resurrection on Discord to chat.


Old school. IRC!
Visit #marathon on irc.gamesurge.net to chat and gather net games.
Make sure you create a user profile. You can't post without one!

| View Thread | | Post Response | | Return to Index | | Read Prev Msg | | Read Next Msg |

Marathon: Resurrection Forum

Stunning!

Posted By: Tycho
Date: 2005.10.20.19.54

In Response To: Couch Fishing* (Wail of Suicide)

This looks really, really good! Amazing, in fact.

A couple of things:

- There's a 3x health station that's mounted on it's side.
- There's an area where you step into a small room that looks kind of like a circle, that has a lot of white light textures over the entire walls, and has two corridors going off on each side, with steps going down...the white textures around some edges "shimmer" from a particular distance. I'm not sure if this is my vide card or what, but no other area does this.
- The large room with big fat pipes at the top, and an elevated walkway and a purple recessed area in the floor is rather slow on my machine. I know I keep bringing this stuff up, but my machine isn't the issue heh. It's not the fastest machine on the market, but it really SHOULD have no problem with this stuff heh. Of course, it might also be related to UT X.

Unrelated to Couch Fishing but still important:

- Captain just noticed that our texture pack doesn't include the redone Pfhor level textures. This is a bit odd, since we've had the textures for years. Either way, we're going to release a texture pack with these textures probably this weekend. So, if anyone's working or wants to start on those levels soon, the textures are available.
- We also DO have the big hi res painting of the UESC Marathon which is seen when looking out the window of some level (I forget which), as well as the dormant pfhor models, and the operation BOB models and textures, so if you're working on maps that need those, I suggest using place holders for that stuff keeping in mind we will make that content available. I'm not sure if this will be in the final, or in an form of a patch, again.


Messages In This Thread

 

Post Response

Your Name:
Your E-Mail Address:
Subject:
Message:

If you'd like to include an image (picture) with your message,
please provide the URL address of the image file:

Optional Image URL:

If necessary, enter your password below:

Password:

  

 

| View Thread | | Post Response | | Return to Index | | Read Prev Msg | | Read Next Msg |

Marathon: Resurrection Forum is maintained by Administrator with WebBBS 5.01.