No problem. Unfortunately I've been out of commission as far as doing much work goes since about Tuesday. Disappointing because I wanted to have it done before the end of this week, and there's only really one more day's worth of work left to finish it...
Okay, as far as Colony Ship, thanks for the screenshots. Yes, that's exactly the lift that was having problems before. I'll try to fix it (but at the same time, in the game shooting from those angles over that lift isn't necessary). And I don't remember seeing anything wrong with the other lift you were talking about, but I'll take a look at it too.
One of the things that I've noticed is a lot of these issues appear and disappear based on factors that seem to be sort of random. If I rebuild the level again, these issues would probably go away, but new ones would probably crop up elsewhere. (This is probably because I didn't really know what I was doing when I started the level. Once I finish Couch Fishing I want probably go back and try to fix some of my mistakes in how I constructed things.)
: Sorry I've taken so long to get back to you..
: I've taken screenshots of the elevator room where the
: weird grenade problem happens. It seems to be just
: that elevator, and just when trying to shoot through a
: particular area above that elevator.
: http://homepage.mac.com/marianz/misc/Nade1.jpg
: http://homepage.mac.com/marianz/misc/Nade2.jpg
: Also, in another room, where you hit a switch to activate
: a long elevator on the right side of the door you just
: walked in, there's a polygon sticking out at the wrong
: angle. It has a light texture on it. Don't know if
: that was on purpose. Thanks again. Hope these help.
: