SPEAK YOUR MIND
"Does the distance one travels from center make one more free
to move?"
"No. Freedom has two parts: potential and resolution; as
metaphor has two parts: form and interpretation. Of course,
the two are intertwined. Metaphor lines the road to freedom,
as symbols and words are the bricks and mortar of meaning.
Freedom is being the bricoleur, the mason."
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Marathon: Resurrection Forum
Stuff about guns
Posted By: Boomer Date: 2002.10.28.11.48
In Response To: Was NOT fun to play *PIC* (Mercenary)
The pistols were my weapons of choice in the original Marathon games, I used them rather than the SPNKR in any situation. In M:R I never use 'em, I rather use my fists in long-range combat. If you hadn't removed the throw key, I'd throw them the first thing I do when I spawn. (Sure, I CAN kill with them, but I don't like it, because usually you have to shoot one shot and miss and the adjust your 'aim' by looking at the richochet, and thus lose more ammo.) The idle animations are just annoying. It's almost better for your aim to have the hidden weapons option on because when in 'center' it's decieving.
The fusion pistol can STILL kill with one shot. My guess is that it's due to the extension bolts which come from the charged bolt when it passes an object (cool effect, but I'd rather see it taken out).
The AR does really wierd stuff to you when you fire with the primary. It looks like if you rapidly push the duck button. Otherwise it's fine.
Here be Marathon geeks
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