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"No. Freedom has two parts: potential and resolution; as metaphor has two parts: form and interpretation. Of course, the two are intertwined. Metaphor lines the road to freedom, as symbols and words are the bricks and mortar of meaning. Freedom is being the bricoleur, the mason."

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Marathon: Resurrection Forum

Re: Tech Help maybe? *PIC*

Posted By: Mercenary
Date: 2002.9.21.02.42

In Response To: Re: Tech Help maybe? (Tycho)

If you can't connect to any server IP either, try adding port number 7777 in your "unblocked ports list" so that it'll not be blocked by any Router or Software-Firewall.
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Some help from the technical page:

People setting up Unreal servers behind firewalls have been asking for a summary of the TCP/IP ports Unreal uses. Here goes:

UDP 7775 and 7776 are used only for LAN games. You don't need to route them through a firewall.
UDP 7777 is for gameplay.
UDP 7778 is for server querying.
UDP 7779+ are allocated dynamically for each helper UdpLink objects, including UdpServerUplink objects.
UDP 27900 is for server querying, if you enable the master server uplink. Some master servers use other ports, like 27500.
When players try to connect to an Unreal server, they connect to port 7777 by default.

Optionally, the server administrator can specify a different game port than 7777 with the "port=" command line parameter, for example: "Unreal.exe -server port=8888". In this case, contiguous port numbers are used for helper objects: 8888 for gameplay, 8889 for querying, 8890 for helper UdpLink objects, etc.
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