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"Does the distance one travels from center make one more free to move?"

"No. Freedom has two parts: potential and resolution; as metaphor has two parts: form and interpretation. Of course, the two are intertwined. Metaphor lines the road to freedom, as symbols and words are the bricks and mortar of meaning. Freedom is being the bricoleur, the mason."

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Marathon: Resurrection Forum

Re: Team DM

Posted By: Boomer
Date: 2002.5.31.07.24

In Response To: Re: Team DM (Boomer)

Me and Silent got some ideas for gametypes:

Capture The Ball (CTB):

Both teams start in a base with a Ball in each. They will, like CTF, try to catch eachoter's Balls (The skulls) and bring them to their own base. BUT, here's the original part: The most points you can get from bringing home the ball is 50 points, but every third second the score sinks by 1 so you'll have to be fast. The match goes to the team that first reaches 300-700 points. When the Ball carrier kills an oponent, the points from bringing home the Ball raises with 3. If the ball is dropped when the points are at (example) 25, it stops at 25 and when picked up again, it starts sinking from 25.

Silent man came up with a great map idea: someone should make the "If I had a Rocketlauncher, I'd make somebody pay" level a CTB level :-)

Rocket Rugby (RR):

Basically rugby, but with the Marathon "Ball" and ball-rocketlaunchers. To pass and shoot, you simply shoot away the ball with the rocketlauncher like you can in Halo. If the ball hits a teammate/oponent, he/she recieves a damage of 10 and the ball. If you don't want to damage the reciever, you can throw the ball by selecting the ball like a weapon and then use the throw key, but that has less range the launching it. There are 2 goals: highly elevated boxes in both ends of the field. The fields can look like whatever, but it would be best if they were similar to rygby fields but with obstacles and stuff. To score, simply shoot the ball into the box with the RL. That sounds easy, right? But firing the ball hasn't got a really great range, just a little longer than the AR grenade's range. So you'll need to tackle your way through the enemies to get a good shot. The players spawns in arrow formation in their base.

Download all of this

Messages In This Thread

  • Team DM -- SilentMan -- 2002.5.31.05.05
    • Re: Team DM -- Boomer -- 2002.5.31.06.26
      • Re: Team DM -- Boomer -- 2002.5.31.07.24

 

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