Title
Game
Community
Media
SPEAK YOUR MIND

"Does the distance one travels from center make one more free to move?"

"No. Freedom has two parts: potential and resolution; as metaphor has two parts: form and interpretation. Of course, the two are intertwined. Metaphor lines the road to freedom, as symbols and words are the bricks and mortar of meaning. Freedom is being the bricoleur, the mason."

Discord!
Visit Marathon:Resurrection on Discord to chat.


Old school. IRC!
Visit #marathon on irc.gamesurge.net to chat and gather net games.
Make sure you create a user profile. You can't post without one!

| View Thread | | Post Response | | Return to Index | | Read Prev Msg | | Read Next Msg |

Marathon: Resurrection Forum

Re: Suggestions and Bugs

Posted By: Tycho
Date: 2001.7.25.19.26

In Response To: Suggestions and Bugs (energy52)

: MAPS
: I'm impressed by the good work you guys did, the maps
: have the good look and feel of the original Marathon.
: Only two things: the overall lightning is good, but
: too bright. Reduce it to 75% and it will be much
: better. The second thing is a major problem in single
: player mode: JUMPING. You should disable jumping, I
: can jump to places which were only possible to reach
: with a rocket jump in the original game. This spoils
: the fun and makes it too easy.

Jumping WILL be disabled in SP most likely. The SP game will be far more strict to the original than MP..this has always been the plan. the level lighting some people say it's too bright some people say it's too dark..I suggest you use the UT brightness control...

: WEAPONS
: Again, impressive and I love them :) The only thing I can
: say is that the projectile speed of the rocket
: launcher is too fast. This makes the weapon too
: powerful.

We have tweaked this several times and we feel this is fairly close and balanced. Depending on feedback this may yet again be fixed, but at this point we will wait and see...it might just be a matter of people getting a little used to the gameplay.

: HUD, TERMINALS
: Terminals and the HUD draw wrong in low resolution
: screensizes. Why not add a simple HUD and let the
: player choose. The HUD is what I don't like in this
: mod. There is much room for improvement.

Are you sure you are using the correct HUD? the correct HUD was designed to work at 640x480 even..if you need a resolution smaller than that..well tough beans..but you should be able to at least run 640x480 and this should work fine with the terminal.

The proper HUD is the one featured on the majority of screenshots on this website...the one you can use transparency/color adjustment with.

Thanks for playing/testing!


Messages In This Thread

 

Post Response

Your Name:
Your E-Mail Address:
Subject:
Message:

If you'd like to include an image (picture) with your message,
please provide the URL address of the image file:

Optional Image URL:

If necessary, enter your password below:

Password:

  

 

| View Thread | | Post Response | | Return to Index | | Read Prev Msg | | Read Next Msg |

Marathon: Resurrection Forum is maintained by Administrator with WebBBS 5.01.