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"Does the distance one travels from center make one more free to move?"

"No. Freedom has two parts: potential and resolution; as metaphor has two parts: form and interpretation. Of course, the two are intertwined. Metaphor lines the road to freedom, as symbols and words are the bricks and mortar of meaning. Freedom is being the bricoleur, the mason."

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Marathon: Resurrection Forum

Re: Questions #15-30

Posted By: Wolfchild
Date: 2001.6.3.11.01

In Response To: Questions #15-30 (Jon Ivanovich)

: 15. Simulacrums- sure, they will all be garbed in green
: and have yellow blood, but will you try to preserve
: the original idiot things they said, re-record what
: they said, or perhaps ask Doug Zartman himself for a
: 10 minute sound studio session?

Do you know how to get in touch with him?

: 16. The Pfhor Queen was one of my all time favorite units
: in Marathon- has any thought been given as to what she
: would look like in 3D?

There was no Pfhor Queen in Marathon. Do you perhaps mean the Pfhor that was controlling the S'pht?

: 17. You are remaking weapons. Will you also take this
: chance to also remake the sounds, mostly of the pfhor
: chatter?

I really liked the original Pfhor chatter better than the sound from M2.

: 21. Will the missions Leela gives you (save half the
: BOBs) be able to be translated into the UT engine, or
: will you just pick one console and go with it?

Blaspheme Quarantine is about finished. The first time you read the very first terminal you get introduced to Durandal. When you read that terminal again after having gone through the whole level it will be different. Levels that have exterminate or missions like The Rose was supposed to have will have terminals that work like they are supposed to.

: 22. Will the character combination that printed the
: 'failure' dialogue in a console also be duplicated?
: (%r was the characters that would do that. The
: dialogue was as follows, and can be found in the level
: 'Try Again': "The colony has been wiped out.
: Phhht! Just like that.")

Nope.

: 23. Will the first terminal of 'Defend This!' be
: complete, or will the error of the missing final
: screen on the console remain? (telling where the last
: control circuit would go- 8 maximum screens, the third
: circuit position would have been the ninth, the logon
: and logoff screens count as one each.) Or will you
: leave the error intact, along with the other errors?

This error will NOT be duplicated since my terminals work correctly. :-)

: 24. Will you bother to add all the terminal texts that
: were never actually accessable in solo play?

Depends on the mapper who does the map in question. Mine will.

: 25. The Pfhor Egg. What can I say, but to ask 'what are
: your thoughts on modeling this thing?' It is also said
: that the eggs would have been able to be destroyed,
: were it not for lack of time- will your Pfhor Egg be
: susceptable to things that go 'boom?'

What can you say? You can tell me WTF "The Pfhor Egg" is.

: 26. I guess you guys will also give some extra 'oomph' to
: a punch when we increase our velocity, right?
: (speedpunch, runpunch, all the names for it)

: 28. In unreal, we can jump, lean, crouch and play dead.
: Will any of these be allowed?

Jumping behaviour may be modified. Most of us are annoyed by those people who jump around all the time - I know I am. I wanted to modify the jump behaviour such that if you jump more than twice per second, the third time you hang motionless in the air for a few seconds. However, I don't think that the rest of the team will let me do something that drastic.

You can lean?

I don't know offhand if FeignDeath animations are being included. However, no UT pawn is fooled by it, so why would you want to?

woof

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