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Marathon: Resurrection Forum

WSTEM in UnrealEd (since we're in maping)

Posted By: Djof
Date: 2002.2.3.11.57

In Response To: Re: they say bad news comes in 3 (Wolfchild)

Bad colors hurt my eyes! Orange and flashy green? Yhuuuuu!

Yesterday I came across a UT maping tutorial, so I decided to boot up UnrealEd 2 and do a litle map just to see. It's a lot better than the Half-Life editor I once tried, carving and adding instead of having to build walls.

There is one problem I came into, though. The shotgun wouldn't show up in the editor. I first thought I would be unable to use shotgun on my map, but when I tried it after ward, there were shotguns EVERYWHERE! And now, I can't remove then because I don't see them. :(

Also, you give tech info for shields recharger in you mapping section, but could me you do a fast "how to"? I don't how to set a brush to make a triger area and that stuff.

thanks,

Djof
"Je me souviens"

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