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"Does the distance one travels from center make one more free to move?"

"No. Freedom has two parts: potential and resolution; as metaphor has two parts: form and interpretation. Of course, the two are intertwined. Metaphor lines the road to freedom, as symbols and words are the bricks and mortar of meaning. Freedom is being the bricoleur, the mason."

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Marathon: Resurrection Forum

Beta-tester@work

Posted By: Djof
Date: 2001.10.27.20.05

I don't know if some of these are intentionnal of not, but here is a list I made of some things I noted.

-Sometimes with lag, the rocket isn't fired, but it is removed from the ammo.

-There is like a light circle around the player on ground (noticable from the top of EMBM2k, looking down). Also, dead corpes flash.

-It's easy to get stuck in the outer wall of House of Pain.

-On TGN, the hill isn't well pointed out by the hill indicator. It keep pointing in a wrong direction. I took me I while to find the hill was the bridge (by following a bob).

-Sometimes you pic-up a shogun and then you have two, even if you had none before.

-Bots don't move while reloading (at least with the SPNKR and the magnum)

-Bots moonwalk a lot on waldo (often on the AR spot) and on EMBM2k: King of the Hill (at the base of the center tower).

-Rocket should get out of the SPNKR, not get created in mid air.

-You can't pick invisibility while shielded, but can while already invisible (maybe that's normal?)

That's it for now. Come play!!

Djof
"Je me souviens"

PS: Nayr just kicked my butt, and I want a revenge"
PS-bis: Damn my english suck.

Messages In This Thread

  • Beta-tester@work -- Djof -- 2001.10.27.20.05
    • Update -- Djof -- 2001.10.27.22.08

 

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