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"Does the distance one travels from center make one more free to move?"

"No. Freedom has two parts: potential and resolution; as metaphor has two parts: form and interpretation. Of course, the two are intertwined. Metaphor lines the road to freedom, as symbols and words are the bricks and mortar of meaning. Freedom is being the bricoleur, the mason."

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Marathon: Resurrection Forum

Re: Project Seppuku

Posted By: Hobeaux
Date: 2001.8.18.13.46

In Response To: Re: Project Seppuku (energy52)

I don't understand the "cross-platform" aspect of the project. They want to port it to the Win32 platform ... why? all the editors are already on windows for cryin' out loud (aaah!)

It's not as if the editor can be generic enough to make maps for each game title -- the engine is severely overhauled for each title that is developed. you couldn't possibly make a single editor that could make UT, Unreal, The Fallen, Undying, and all the rest.

I do, however, hope that they succeed in making at least the UT editor on the Mac.

The only thing, though, is that they hate Mac OS X and Cocoa. Fools.

--
Andrew

: I don't believe in an UT map editor for Mac anymore. The
: project is doomed (I hope it is not). Starting with
: header files and making a 'new' map editor (it isn't a
: port of UnrealEd) is just unreal. I hope they will
: succeed, but I'm pessimistic on this one.
: --
: energy52

: ‘I can barely tolerate humans: slow, stupid and
: irritating.’ — Durandal

UnrealEngine.com

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