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"Does the distance one travels from center make one more free to move?"

"No. Freedom has two parts: potential and resolution; as metaphor has two parts: form and interpretation. Of course, the two are intertwined. Metaphor lines the road to freedom, as symbols and words are the bricks and mortar of meaning. Freedom is being the bricoleur, the mason."

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Marathon: Resurrection Forum

Re: A bunch of little suggestions and questions

Posted By: Durandal
Date: 2001.8.12.13.13

In Response To: A bunch of little suggestions and questions (Dan Rudolph)

: Mjolnir Model doesn't look like the guy from the game.

Obviously.

: Everyone seems to have too much health. I've seen people
: survive a rocket or two grenades on 1x health, which
: would never happen in Marathon.

These are weapon damage adjustments that'll be fixed in the next release.

: Two-fisted shotguns don't work properly. If you only have
: ammo in one, the other doesn't disappear.

Why is this a problem?

: If you try to fire a weapon underwater that doesn't work
: there, it still won't fire after you surface unless
: you release the trigger then press it again.

We'll look into it.

: Fist animation doesn't look good.

Then, don't use the fists. ;)

: I emptied an MA-75 clip into the door at the end of that
: ledge you have to jump to in Blaspheme Quarantine and
: there were bullet marks floating in front of the door.

We'll look into it.

: Does running punch work?

To my knowledge.

: If you're converting Marathon 1, why did you go with the
: 2/Infinity weapons?

Because having just M1 weapons would have made for a lame MP experience.

: You have to jump to get up some ledges you could walk
: over in Marathon.

The cost of a jump ability.

: I'd suggest the following all as server-side option,
: jumping, ducking, crosshair and location-sensitive
: damage. (All defaulting to off.)

Crosshair, yes. Everything else, no. Everything else makes for a more fun experience.

: Will the monsters in the final also be available as
: multiplayer models?

It's a possibility.

: Will the final have a map?

No, it'll have many maps. ;)

: The escape pod would look better if it were modeled.

Agreed,

: Do you have double invisibility?

No.

: Does this have the safe Marathon transporters that only
: knock someone out of the way if you beam into them
: rather than telefragging?

No. Telefragging is too much fun.

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